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Old 07 November 2005, 19:37   #9
The Big White Cat
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Join Date: Jan 2005
Location: France
Age: 37
Posts: 407
The directory structure cache i mean or every possible cache too because cache takes memory
The problem is we can't compress data games because WHDLoad can't work with this
It's true that they are many files on a compilation but we can't reduce it excepts the pics, info files and scripts

I've tested many Flush programs but no one seems to free much ram than the "Avail Flush" command :-(
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