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Old 19 May 2005, 21:53   #9
Joe Maroni

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Join Date: Feb 2003
Location: Germany
Age: 38
Posts: 1,287
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maybe sometimes...but parallax and copperlists are pure assembler code that can´t be included easy...

even yo!Joe! makes enough trouble because tile selection depends on where the figure is ingame located...

after the map the mask "image" is stored in memory...i saw this with the tool...


i don´t know if you really need such tool...have a look at the feedback...


could you update the HOL because i´ve uploaded the first 2 levels of Yo!Joe! so that all other can have a look what is possible with the tool...

Last edited by Joe Maroni; 19 May 2005 at 21:59.
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