Thread: Room 101
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Old 22 April 2005, 15:37   #30
Interceptor's Avatar
Join Date: May 2002
Location: Essex, UK
Posts: 397
the games didnt have scanlines, it was an artifact from a TV or monitor, and never were the scanlines as prominent as the graphics on screen.

for a realistic effect, the scanlines should be about 25% of the thickness of the graphics between them, not 1:1 like that are now. meaning you'd need a screen resolution 4 times bigger than the display. which we currently dont have the option for, in general.

and note i mentioned thickness, not opacity.

1:1 scanlines, which was a bodge back in the day to make emus run faster at 2:1 resolutions when cpu cycles were at a premium, should definitely go into room 101. and long may they remain there.
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