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Old 13 April 2005, 14:40   #1
Swierk
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Join Date: Mar 2005
Location: Krakow / Poland
Age: 37
Posts: 63
Arrow CD32 bootcd problem

i have very strange problem. i'm making CD32 games compilation and i have directory structure with files that will be on compilation. i'm testing it under winuae 0.9.91 - i choose CD32 config, and add HD (which is that directory structure of my compilation) and boot from it, coz i don't want to make iso every time to check is the game loading without errors... and it works fine,exactly as i expacted.
but when i'm making bootable iso (using ISOCD) with exactly the same directory structure and i boot from it some games are not working, some for example dont have enought memory and some behave like there willbe missing files... workbench dont load proparly... i was thinking that maybe on real CD32 will be all good... but it wasn't

so maybe it is bad config of ISOCD (filesystem) ? i have there about 2500 files in 50 directories, some of them are the same but in difrent dirs.
or maybe the CD32 animated logo (witch is displaying when booting from CD) make some strange things ?



i use default ISOCD config (i only add trademark file - CD32.TM).

and thats begining of my startup-sequence:


FreeAnim
CD2XSpeed on
SetPatch >NIL:
Assign env: ram:
Run >NIL: PicBoot C:Menu/Title.iff fi=4 fo=4
Wait 8
StopPicBoot
Run >NIL: PicBoot C:Menu/Main.iff fi=4 fo=4

LAB loop

joypad QUIET RED
IF WARN
StopPicBoot
Run PicBoot C:Menu/Menu1.iff fi=4 fo=4
LAB menu1

joypad QUIET RED
IF WARN
StopPicBoot
CD Games/CytadelaPL
WHDLoad Citadel.slave nofilecache
ENDIF

joypad QUIET BLUE
IF WARN
StopPicBoot
CD Games/DomanPL
Game
ENDIF

joypad QUIET GREEN
IF WARN
StopPicBoot
CD Games/Motorhead
WHDLoad Motorhead.slave preload
ENDIF

joypad QUIET YELLOW
IF WARN
StopPicBoot
Run JoyMouse
Assign Env: Sys:Prefs/Env-Archive
IPrefs
LoadWB
Programs/CoolNESs/CoolNESs
EndCLI
ENDIF

SKIP menu1 BACK

SKIP loop BACK

Last edited by Swierk; 16 April 2005 at 20:17.
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