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Old 15 March 2005, 22:03   #41
ST Dragon
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Join Date: Feb 2005
Location: home
Posts: 171
A500
======

Agony
Apidya
Assassin
Alien Breed
Alien Breed 2
Body Blows - I think this was supposed to use only 16 colours on screen. If it's true, Team17 did a very good job mixing them around.
Body Blows Galactic
Brian the Lion
Chaos Engine
Chuck 2
Death Mask - One of the few good & playable FPS on the basic A500. Even with 2P Death match!
Disposable Hero
Dragonstone - Best AMIGA RPG
Dune II
Elf Mania
First Samurai
Flashback
Jaguar XJ220
LionHeart
Mortal Kombat II - Vastly better than the previous port
Mr Nutz - Especially the Techno cities looked like Sonic levels
Myth
project X
Premiere
Risky Woods
R-Type II - Very close to the arcade. Music was better
Robocod
Rodland - Arcade perfect conversion
Ruff 'N' Tumble
Second Samurai
Simon The Sorcerer
Stardust
Superfrog
Swiv - Can't get any better than this with 512K!
Yo Joe
Universe
Walker
Zeewolf
Zeewolf 2

A1200
========

Alien Breed 3D - Even though you needed a pretty upgraded AMIGA!
Aladdin - Even though this could have been done on standard OCS/ECS
Banshee
Fightin Spirit
Body Blows Galactic
Oscar - The creators over did it with the AGA palatte!
Primal Rage - Looked better than Genesis/SNES versions
Simon The Sorcerer
Super Stardust
Trolls - Same as Oscar used all 256 on screen

I doubt there were any games that pushed the A1200 to it's limits. One game I wish
it had come out on the A1200 was Project-X2. I remember reading the articles back in 1993.
At least it was released on the PSX.

Last edited by ST Dragon; 18 March 2005 at 16:10.
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