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Old 20 February 2005, 15:27   #11
Posts: n/a
Hey guys!
I built the Amiga 68k version of this nice engine, but there's seems to be some problems with SDL_Delay() func, at least on my Amithlon box: sprites move too fast and game's unplayable. I tweaked the old SDL sources and now everything seems to work just better, but I need some testing with a real miggy.
If there's anyone inhere interested in helping out, drop me a line.
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