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Old 26 January 2005, 22:57   #14
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Codetapper's Avatar
Join Date: May 2001
Location: Auckland / New Zealand
Posts: 3,139
I've helped a few people out by ripping gfx from games for projects they were doing - and then heard nothing and found the gfx were never used. So I don't really offer help anymore, too many vapourware projects killed off my community spirit...

Wouldn't it be better to get the entire game code working then slot the graphics in later? After all, ripping gfx is relatively easy but making the game work is going to be a much harder job.
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