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Old 10 October 2001, 07:00   #2
Posts: n/a
One was drawn pixely and one wasn't. That's the best answer I could give...Cause they felt like it (Of course, the baddies could've been drawn smaller and stretched in real time to save memory)

They could have made the baddies look smooth as well. There wasn't much stopping them

It's a bad example using Mayhem In Monsterland since it's not your average C64 game. This game pushed the machine to it's limits
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