From what I understand, Mr. ApLIN had no desire or love for the game of final fight. He felt it was boring and uninspired so he really didn't care about , in my opinion , what made the game so fun Which was the gameplay. He felt that as long as it looked similar to the arcade game with large sprites and it moved at a decent rate than that was all that was required.
I know the guy can code 100 times Better than I can but if you don't have respect for the original arcade title But come on….
Last edited by PatmanQC; 17 April 2024 at 15:27.
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