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Old 13 April 2024, 13:29   #971
jotd
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Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,325
I tried to see if graphics can be ripped in MAME by using F4 and I was greeted by a black screen

To some who think "it's a 68000 12Mhz so a 68020 14Mhz can do it", but the 68000 only computes object positions and select tiles & x/y. The graphic tile engine converts 4 or 8 bytes of coordinates/tile/sprite info into 16x16 or 32x32 or whatever colorful graphics instantaneously. That's why console/arcade to computer conversions are so frustrating.
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