The 2.5D description is a little off, given that 2.5D games in general are 2D games in a 3D world. That type of racing game are more pseudo-3D. They're not fully 3D because you can't rotate the view in any way - the engine has no concept of facing directly across the track for example, which differentiates it from 3D racers like F1GP. But calling them 2D racers doesn't work either because they're trying to simulate 3D instead of just presenting a 2D view. For example, Super Cars, Micro Machines and Roadkill are all 2D racing games.
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