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Old 29 January 2024, 17:24   #33
Nightfox
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Join Date: Apr 2016
Location: Perth, Australia
Posts: 396
Hm sure why not? When I’m in next a dev mood again I’ll search through every AllocVec() and make it allocate 10x more than it needs. I’ll see if this at least narrows it down to a memory problem
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