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Old 26 January 2024, 20:42   #43
jPV
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Join Date: Feb 2008
Location: RNO
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Yeah, there's nothing I can do in my code to fix this. If I could make a work-around, it would probably break in the next place who knows where and when.

It's some kind of compatibility issue, which could be in Amiberry's emulator, in vbcc that is used to compile Hollywood, or in Hollywood. There actually is somehow similar (but not exactly same) issue with WarpOS compiled executables... it's been investigated by Hollywood and vbcc authors, and it's strongly pointing to being an optimizer bug in vbcc, but it's not fully certain yet. I'll forward this new finding to them and let's see if it could have the same root cause.

Thanks for testing, and I'll inform here if something moves forward regarding this.
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