Why does Monkey Island 1 use TFMX for sound?
What makes the Amiga version of Monkey Island 1 so special and stand out from the other platforms is definitely the fact that it uses Chris Huelsbeck's glorious TFMX sound system.
However, I've always wondered how that came to be. I mean, wasn't the Amiga version of Monkey Island 1 developed by Lucasfilm in the USA? TFMX, on the other hand, is a very European thing, developed by a comparatively little known small German company. How on earth did it happen that such a big influential company like Lucasfilm chose to go with such an exotic 3rd party sound system instead of using their own? And as it looks they even hired two German composers (Chris Huelsbeck, Rudolf Stember) to port the soundtrack over to TFMX.
Does anybody know how that mysterious collaboration between Lucasfilm and German hobbyists came to be? Or was the Amiga version of Monkey Island developed in Europe by some subcontractor who then chose to use TFMX?
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