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Old 31 October 2023, 14:03   #7
ross
Defendit numerus
 
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Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,481
Quote:
Originally Posted by Galahad/FLT View Post
Nice work, holy hell you really were up against it trying to fit that damned loader in LOL.

You must have had to playtest the hell out of the game to find that as the location!!!
Yeah, and these locations are even protected, with infamous code that hidden corrupts your code..

Quote:
Calls with LINEA's to really low mem, presumably to disturb the code in those different sections as little as possible.
Right, the loader is basically a core call from the entire game (there is an extra routine which 'remaps' it where possible).
Furthermore this allowed me to act better than the original game, note the level 4 which does not reload in the case of game over!

[the vector page stunts I've done are a lot of fun ]

Quote:
What was the cause of the glitches experienced in the first level before?
A sneacky and very hidden protection.
I'll leave you the thrill of finding it, I'll just tell you that it's in an IRQ and (ab)uses the blitter.

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