me too i was thinking about it yesterday, i want to play something new (well old) with strong narrative, but for this i don't mean a text adv, even if there are exemples of strong telling between them, like Anchorhead (try it guys).
for instance, my token is that Loom HAS strong narrative, while Monkey Island, as hilarious and great can be, HAS NOT; it is too much concerned with the characters (very well rendered) but it has no real concept of identification with a hero's path, in a real way.
Perihelion had too, with also not many lines of text! Eye of the Beholder, one of my fav games, had not!
this is my token (as authoritative it is
), but i'm curious to listen new opinions and suggestions in games to pick