Quote:
Originally Posted by basementApe
Enemies get destroyed when they go out of screen bounds for optimization reasons, tho I've expanded the range for the ones inside the castle a bit in the next update, which should be up later tonight. The buggy AI should also be fixed, thanks for pointing that out. I had kinda forgotten about it lol
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What Scorpion recycling method are you using? It appears to be correct 'Always' for the green enemies, so they don't vanish if you scroll them off screen (which Respawn/Reset would).
Noticed screen was shifted to left, Project tab option 16/32 pixels right would fix.
Only bug I noticed was with 1st rope I suddenly could climb into the sky and slid down it automatically, couldn't reproduce again though