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Old 17 July 2023, 22:34   #86
UltraNarwhal
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Join Date: Apr 2019
Location: UK
Posts: 300
Quote:
Originally Posted by basementApe View Post
Enemies get destroyed when they go out of screen bounds for optimization reasons, tho I've expanded the range for the ones inside the castle a bit in the next update, which should be up later tonight. The buggy AI should also be fixed, thanks for pointing that out. I had kinda forgotten about it lol

What Scorpion recycling method are you using? It appears to be correct 'Always' for the green enemies, so they don't vanish if you scroll them off screen (which Respawn/Reset would).

Noticed screen was shifted to left, Project tab option 16/32 pixels right would fix.

Only bug I noticed was with 1st rope I suddenly could climb into the sky and slid down it automatically, couldn't reproduce again though


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