tried the adf on winuae quickstart, locked up. Increased chipmem to 1MB game started but corrupt graphics & sound.
Quote:
Originally Posted by technomancer
I think there is really no need for WHDLoad overhead here.
Old_Bob for some reason put load in c: and game.bin to sys: and loads it by using fixed path (sys:game.bin). I hexedited load file so it looks for game.bin file in same progdir:
If Old_Bob fixes this, adds quit option and code for handling startup from Workbench icon, there could be game version which could run fully from both WB (hdd) or floppy.
Up until then, there is tapperHD.lha in zone which can run from WB and any hdd location, but lacks quit option ...
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Always the same arguments. "We don't need whdload...". But still you hacked into the game to make it do what you wanted..
Just make the game run on low spec without it, and with it to make sure it doesn't mess your system, or just you can quit... And everyone is happy.