Today the PS5 will do real-time ray tracing, we have achieved a holy grail moment with AMDs sterling patented hack that enables this to be affordable. As someone who bought a copy of Turbo Silver for my Amiga 2000 many decades ago and waiting hours for my ray traced scenes to appear it really is amazing how far even mediocre priced consoles can do, it's no longer the preserve of people with many many thousands invested in top end of what gaming PC at any price is capable of.
Maybe David is fixating on one thing the chipset would do that still isn't done today, and in fairness he does say his memory is terrible and he is not a technical person.
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