I think there is really no need for WHDLoad overhead here.
Old_Bob for some reason put load in c: and game.bin to sys: and loads it by using fixed path (sys:game.bin). I hexedited load file so it looks for game.bin file in same progdir:
If Old_Bob fixes this, adds quit option and code for handling startup from Workbench icon, there could be game version which could run fully from both WB (hdd) or floppy.
Up until then, there is tapperHD.lha in zone which can run from WB and any hdd location, but lacks quit option ...
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