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Originally Posted by enigma776
Speaking of GDI vs DX is GDI brighter than DirectX? Is that a thing with GDI or a bug? I get a scrambled screen if I enable "Remove interlace artifacts" but not when its off.
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GDI just copy internal bitmap to desktop using basic win32 GDI functions, it shouldn't affect brightness. Perhaps you have some GPU specific config for Direct3D modes?
Do you mean you can switch GDI vs D3D and interlace artifact mode only shows corrupted on GDI mode? Sounds strange.