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Old 09 July 2022, 13:54   #62
nitrofurano
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Join Date: Feb 2021
Location: porto
Posts: 4
when using sprites for rhat plane rotation when moving to left or right, please use at least 5 sprites, as 3 are not enough - just analyse arcade games like scramble formation, vulgus, flying shark, etc. - use a counter for that - when you are not moving left or right, the counter is 0 or going to 0 (mentioning 0 as reference), when going left it is decrementing, and going to right incrementing - the plane sprite number is related to the countrer, not changing when you go to left or right - http://webmsx.org/?ROM=http://nitrof...eformation.rom -
http://webmsx.org/?ROM=http://nitrof...Shark_msx1.rom - http://webmsx.org/?ROM=http://nitrof.../roms/cmjn.rom - https://notabug.org/nitrofurano/bori.../cmjn/cmjn.bas

Last edited by nitrofurano; 09 July 2022 at 14:12.
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