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Old 14 January 2022, 06:00   #20
dlfrsilver
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Quote:
Originally Posted by d4rk3lf View Post
Thank you for doing this.
Gameplay really feels (from the video), amazingly done.
Once you place a grab movement, that will be it.

You said 68000 is too slow. What about faster 68k, with some additional fast ram?
Once you post a demo, I'll gladly test it on my Aca 500 + 68k - 42Mhz, and 7MB Fast.

Although, as jotd mentioned, I wouldn't say that anything is wrong if you go straight to the AGA port.
Yes the 68000 used in the Amiga 500 is too slow. However, this would change if you have a soupped up one on your config.

And Final Fight is not a game made to run or load from floppies. There's too much data.

The X68000 allows for disk loading because the drives runs at 360RPM, not 300RPM.

Then, the A500 is locked on 16 colors on screen. for 32 colors, you either go
slug fest because it's too much for the poor A500 or you need an awful amount of ram.

And shrinking the sprites and so on, denaturate the game.
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