Thread: WinUAE 0.8.27
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Old 06 June 2004, 13:30   #1
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 41
Posts: 17,698
WinUAE 0.8.27

WinUAE 0.8.27 released. http://www.winuae.net/

Bugs in 0.8.26 fixed:

- JIT-only crash when loading state file or loading new config on the fly
- crash when loading config and directory or no config file was selected
- ports-page uninitialized joystick/mouse radio buttons
- ignore files not having .uae-extension when scanning configuration file directory
- GUI works now with non-96DPI fonts
- possible crash when starting emulator or inserting/ejecting disks
- JIT compatibility problems with some games (for example
Alien Breed 3D II)
- debugger am-command
- "Priority=2!"-debug dialog
- disk image path/name text input

Older bugs fixed:

- centering improved
- hardfile error "tried to seek out of bounds"-message when hardfile was too small or blocksize was set to zero
- fullscreen D3D/OpenGL-mode ALT-TAB
- fixed forever repeating "...because desktop is too small for the specified window size.."
- saving config: always add (if missing) ".uae"-extension to config file name
- "exter_int_helper: unknown native action xxx"

New features:

- new rtg.library, 20-30 times faster Picasso96 pixel read
- don't add contents of zip file to disk history if zip only contains one supported disk image file
- compatibility fix for buggy programs that access non-existing memory in CIA address space
- MIDI can be selected without serial port
- full collision level implemented correctly (game "Rotor")
- AVIOutput tweaks
- improved compatibility (Back in Bizness, Total Triple Trouble)
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