Thread: DDLaunch
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Old 11 April 2021, 16:08   #18
mrv2k
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Join Date: Apr 2020
Location: England
Age: 53
Posts: 436
DDLaunch v0.4



I've made a few changes to DDLaunch...

There is now a tab for box art and a panel for game info to be displayed. I looked at the mock ups you guys have made and decided on a tab to save screen space. I was worried that if you don't have a lovely high resolution screen, things could get chopped off. If you do have an ideal minimum resolution, I could make all the panels display on one screen.

The info panel will automatically load a text file called ___Info.txt from the game folder. The text file can be as long as you like, but just be aware of the width.

You can also now specify whether DDLaunch stretches it's window or uses a fixed size. This and the "Show WinUAE GUI" options are saved in a prefs file so you don't have to keep re-enabling them.

I've uploaded the files to my FTP account ~Uploads/mrv2k/
and Mega link... https://mega.nz/folder/Kd9gGChC#mZn3KNcPVoNrlgIrI8kG1Q
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