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Old 15 March 2021, 07:45   #171
meynaf
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Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,351
Quote:
Originally Posted by SquawkBox View Post
It's all right, I shall simply adjust my speech accordingly : "Hey, remember Karateka on Apple II ? Well, now you can play Physically Decrepit Karateka on the Amiga thanks to meynaf."
Perhaps it's your keyboard that's physically decrepit.
Well, more seriously, have you checked that these keys work under other circumstances ? Run normal OS, run some text editor, and see if they work or not.


Quote:
Originally Posted by SquawkBox View Post
Also, is it necessary to press J to active the joystick (why isn't it enabled by default, just curious) ?
The original game is made this way, this is all i can tell.


Quote:
Originally Posted by mcgeezer View Post
If you run the game from your hard drive then does it work as expected?
Probably not, but least, it's easier for me to debug this way.
Yet from ADF you have limited system setup. The keyboard for example isn't azerty anymore, it becomes qwerty. I don't see how this could make it fail, though (see below).


Quote:
Originally Posted by SquawkBox View Post
Maybe a routine detects AZERTY keyboard and inadvertently prevents middle kick punch from working.
AZERTY keyboard on my setup, all keys work perfectly.
Keys are handled by position and not by name. It means AZ/QS/WX of azerty keyboard become QW/AS/ZX on qwerty.
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