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Old 26 February 2021, 23:17   #17
saimon69
J.M.D - Bedroom Musician
 
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,557
I did realize, watching the longplay videos of Power Drift, that the way materials are assigned to the sprite layers is through some sort of fill - not sure whether is using the copper or a software one (being an ST port i suppose the latter); wonder if removing the fill or making it a flat color there could be some performance gain - is something that can be tested by those that know how to meddle with emulation monitors?
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