Quote:
Originally Posted by Rochabian
The CD32 certainly would have been the best Amiga for gaming if games have been made for it. But it has been seen as a A1200 with a CD drive. Akiko was not used at all.
Wich app or game use the CD32 hardware at it's maximum and that a A1200 with CD drive can't do ? None i think.
Games with Rob Northen Akiko CD access surely could have been run on a A1200 if a standard CD access was programmed, without a performance hit.
As said elsewhere, with a 030+fpu and fastram, surely CD32 games could have been a little more ambitious
When Atari has done the Jaguar, they don't have put a Falcon in a console case, they have made new hardware. The CD32 is a refurbished A1200 with a CD drive
The CD32 is the most practical amiga, but not the best for me
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But some games do use Akiko?
That's unfair saying "what game uses CD32 at it's maximum?" because we only ever got the first wave of games for it. I think if you look at Guardian you see game using maybe at most 60% of the CD32's power - there was a lot more to come.
Also imagine if the cD32 had been very successful and then Commodore released a FAST mem memory upgrade - and sped the console up by a huge amount. Maybe this was the real reason for the Chip-mem only approach - to give the console a power boost in later years. Consoles like the Saturn and N64 both used memory enhancement add-ons. One of N64's best games - Perfect Dark is nowhere near as good without the expansion pak
I agree Jaguar is a new console but it has a lot of flaws too including a bugged CPU. You need some crazy workaround to get around it. For me the best Amiga-that-wasn't-hardware is the Atari Lynx (also designed by the Amiga designers). I think Commodore didn't really put 100% into making a console - it was more an opportunity. As evidenced by the cheap case and A1200 + CD Drive architecture. Still the best Amga tho