Quote:
Originally Posted by Retro1234
The calculations are pre calculated? but the effect is created by overlapping the tiles? i.e the pixalated graphics aren't pre done?
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At the end of the level when it does the deres effect (i.e. the pixels get bigger), it processes these frames after the counters have gone down to zero, and then just copies the now anim frames over the screen.
It doesn't do it in realtime.