Quote:
Originally Posted by Solo Kazuki
And what about when there are just few tiles and You see starry background?
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This can be done with the palette. You just need a lot of black (sky) and white (stars) colours in your palette. This means the tile can still be there but all its colours map to black and white only depending on the one additional bitplane that has stars or nothing in it and one bitplane that determines "opaque" or "transparent" (or selects colour of the tile, then it would be two selector bitplanes).