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Old 06 February 2020, 13:23   #68
Solo Kazuki
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Join Date: Sep 2004
Location: Poland
Posts: 1,303
Quote:
Originally Posted by britelite View Post
You of course use the same sequence for every single rotation (it rotates the width of one block) and just adjust the overlaying LUT-tunnel to match.
And what about when there are just few tiles and You see starry background?

Sorry, but all this pre-render + LUT thing sounds not right. Ever more when i read something similar on PPA before...

And before You answer, there already was idea about "turn off" tiles to see background.
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