Quote:
Originally Posted by britelite
You of course use the same sequence for every single rotation (it rotates the width of one block) and just adjust the overlaying LUT-tunnel to match.
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And what about when there are just few tiles and You see starry background?
Sorry, but all this pre-render + LUT thing sounds not right. Ever more when i read
something similar on PPA before...
And before You answer, there already was idea about "turn off" tiles to see background.