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Old 05 January 2020, 12:39   #12
005AGIMA
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Join Date: Jan 2019
Location: Perth, Australia & England
Age: 49
Posts: 472
Quote:
Originally Posted by Marchie View Post
I think this sums it up well, arcade-perfect 50fps no, but good-looking, fun, playable conversions of arcades games of the day were definitely possible.


But why make arcade conversion the gold standard? There were loads of strategy games and other mouse-based games that were never going to work on a console, and, as also said above, you could also make your own graphics, program your own games, render 3D, play demos. For any money there wasn't a machine that could do all of that in the mid-late 80's.


Long live the A500!
THIS

Most of the flight sims I loved on my A500 were simply not possible on a console and nothing close emerged during that time. To match (or sadly, better) the Amiga on that front you had to spend big and go PC.
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