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Old 17 December 2019, 11:49   #81
Don_Adan
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Join Date: Jan 2008
Location: Warsaw/Poland
Age: 55
Posts: 2,002
Quote:
Originally Posted by VladR View Post
Hi guys. Just joined the board. Happy to be here !

I'm working on a 4 KB demo for Atari Jaguar and am in need of some serious packer. I don't mind abysmal depacking times, as it can't possibly be that long with just couple KBs.

Is Shrinkler achieving best compression ratio ?

Obviously, there is going to be a threshold where depacker, regardless of its compression ratio, is simply too big for a 4 KB executable.

Are there any known 4-KB specific depackers with best ratio ? I don't mind implementing it by myself, I just need to avoid scenario where I implement something and a week later find out I should have implemented a different depacker.

The target data payload is:
68000 code
GPU RISC code
DSP RISC code
gfx data
audio data
The best compression ratio has PackFire (LZMA mode). Depacking is slow, but can be ok for 4KB intro. I created (packed only) one 4KB intro for test some years ago.
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