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Old 16 December 2019, 17:15   #8
deimos
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Join Date: Jul 2018
Location: comp.sys.amiga
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Quote:
Originally Posted by chb View Post
Maybe you could left-shift your source by one pixel
Do you mean by using blitter settings or by subtracting 1 from my x coordinates when drawing my line?

Quote:
Originally Posted by chb View Post
a second, non-shifted (empty) source buffer where you put the ones and use an OR-minterm
I can use different minterms with filling? Is there not just an option to invert the minterms and get 0s where I was getting 1s?

Quote:
Originally Posted by chb View Post
(that gives you unfortunately a slightly slower blitt and needs additional memory)
I guess this is the point where I need to weigh up whether it's worth it, compared to splitting the blit into two, or using a scratch buffer and two+ blits.
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