C is okay (get a good cross compiler like gcc or vbcc).
But don't try to create games with SDL. It will be slow as hell even on a 68060 because of damn c2p conversion. Use graphics library routines or direct hardware banging instead.
I'm currently creating a C++ game using SDL interface but amiga hardware underneath (porting a SDL game I made 9 years ago). That could be a good compromise (the game isn't working yet but it's taking shape)
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