Here's StatMat's AGS2 skin for AKReal fixed to use with EAB WHDLoad Games AGA Menu package.
It took me a day to get back into the process, so I wanted to write down that I did.
It's kinda a tricky process to make a skin for AGS2, which involves the following steps on a Windows computer:
- Start out by editing an existing background image to have resolution and depth set, eg. download background image from https://github.com/henrikstengaard/a...Background.png. Otherwise create a new image with resolution 640 x 256 and 8 bit indexed palette and save it as PNG.
- Customize background image with it's desired content using GIMP or similar image editing tool.
- Reduce background images number of colors to 50 using IrfanView's to decrease color depth and save image as PNG. This depends on the number of colors used in game/demo screenshots. EAB WHDLoad Games AGA Menu package uses 200 colors, which leaves 53 colors for background image and 2 reserved for text color and background color. Important: Make sure color used draw background for menu and text is rearranged to palette index 254. Otherwise menu color will not work properly.
- Edit background image with GIMP and rearrange colormap, so palette index 201-253 is used by background image and save as PNG.
- Open background image using XnView and edit palette (CTRL+M) and adjust palette index 255 to desired text color.
- Start powershell and run script https://github.com/henrikstengaard/a...ImageToIff.ps1 to convert PNG to IFF for AGS2.
I primarily use Windows so all tools described are for Windows, sorry Mac OS and Linux users
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