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Old 18 October 2019, 21:06   #122
Zak
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Join Date: Aug 2012
Location: Germany
Posts: 600
Quote:
Originally Posted by hexaae View Post
Honestly what I really didn't like in C64 (even today trying some emulators) was its poor definition due to blocky "pixels"... I even prefer Speccy's defects (color bleeding and unnatural color palette) compared to the poor defintion and blocky gfx of C64
Ok for more colors (C64 palette sucks too anyway) but after 10 mins it always caused a headache to me, especially in motion:



Too confusing for my eyes.
The color bleeding is because in HiRes on Spectrum you can only fill 8x8 pixel blocks. When you switch to LoRes you can use normal filling without color bleeding, but it would be very blocky, more than on C64.
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