Quote:
Originally Posted by Tsak
Most people might not realise this but doing a brawler as complex as FF is a massive, crazy difficult task.
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Actually doing a Brawler IS a complex task "per se":
with a shooter you just make a bullet go and check collision, how the hell is a brawler made? I would think is going by proximity and areas in the sprite plus what move you do, which is not exactly easy to program if you are a n00b like me - actually not even if you are more expert, is a completely different set of problems from a shooter!