Quote:
Originally Posted by malko
Ah ah ... Arrow are there to kill enemies (or hero). One arrow, one kill. Two arrows, two kills. As long as blobs are moving and can be killed, not counting the kills is not a feature in my point of view .
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We hear you
I guess I was saying technically it's a "feature" (the ability to set different goals for each enemy type), however I don't think anyone is arguing that it's feature that isn't used well for level 32 (and I think level 37)
I think Tsak mentioned it would be one of the things we'd love to change if we did Worthy again (or an updated version).