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Old 02 August 2019, 21:08   #20
Don_Adan
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Join Date: Jan 2008
Location: Warsaw/Poland
Age: 51
Posts: 1,145
Quote:
Originally Posted by phx View Post
Indeed. That was the problem which started this thread.

I'm already doing that since V5.2 for zero repeats. I let it point to the start address of the first sample, in the hope that at least one valid sample exists in a MOD.
I see some different solution too, you dont need to clear memory, you can alloc 4 bytes of chip ram and use this for your replay. Or even you can use clr.l 0 command and use 0 address as empty sample. I see this method in some Amiga replayers.
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