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Old 31 March 2019, 10:32   #531
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Zener's Avatar
Join Date: Jan 2009
Location: Barcelona / Spain
Posts: 306
new REDPILL release:

-General trigger processing has been optimized.
-Collision system now uses internal blitz basic collision function.
-Optimized trigger Collides type, it should be much faster.
-Optimized trigger Sort by Z.
-Extra checks added to level editor flood fill.
-For grounded objets to trigger bottom collision every tick now they must have height.
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