Okay, so.. embarrassingly enough, I've just now worked out how to get Shadow Fighter reliably loading (AGA slave) on a real CD32.
All that was needed was the CDFreeze command line parameter. The music cuts out for a split second as it streams data from the disc, but at least it loads. I've updated the spreadsheet accordingly.
Joypad mapping seems to work 'OK' with the game, not perfect but acceptable for pausing etc. The AGA slave does seem to be a better version to include on massive compliations than the CD32 native version (which seems to immediately crash in a fight if there's a lot of files on the disc, and of course it has no music other than CD music).
Last edited by earok; 10 March 2019 at 10:00.
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