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Old 24 January 2019, 11:13   #104
Megatron-UK
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Join Date: Aug 2009
Location: UK
Posts: 30
Quote:
Originally Posted by NovaCoder View Post
Hi,

This thread is for discussions around my version of the SDL library 1.2.15 for 68k.

Those other versions of 68k SDL don't support AGA.

If you are after doing something on AGA then have a look at http://aminet.net/package/dev/lib/SDL_AGA

This is a cut-down version that only supports a basic implementation so it may not have everything you need.

Unfortunately all 68k SDL ports are a bit buggy (even mine!)

I'm currently trying to fix up my old AGA port and make it work better.
Yeah, sorry, but I don't need the pre-compiled library - I'm after the modified source code of libSDL you used so that I can build my project for a plain '020 AGA target. Can you send me your modified source please?

I'm not doing anything advanced with SDL - speed isn't terribly important either; it's for a game browser/launcher - functions used are:

SDL_BlitSurface
SDL_DisplayFormat
SDL_Event
SDL_PollEvent
SDL_FillRect
SDL_Flip
SDL_FreeSurface
SDL_GetError
SDL_Init
SDL_LoadBMP
SDL_MapRGB
SDL_Delay
SDL_SetVideoMode

I'm not using timers or audio.
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