Quote:
Originally Posted by ross
256 quarter pixels, 64 low-res pixels.
Unfortunately yes if you want the standard 320x screen with DIWSTART=xx81 and full 64px wide scroll.
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Cheers Ross.
Considering my Rygar implementation though it is running in 2x fetch mode. The challenge is to know if it's technically possible to get it running in 4x fetch mode.
When I played around with this initially I couldn't get it to work so settled on 2x mode... but the playfield is only 256px wide so I'm unsure if it is achievable or not.