Quote:
Originally Posted by van_dammesque
I'd be happy to be a playtester. I am a Rygar arcade veteran!
Could help with secret tombstone positions etc...
Have you thought about the monkey stacks from level 2 onwards?
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Sure, they don't bother me at all.
Plenty of the other enemies do though as they'll be very tricky to get right while keeping it at 50hz.
Why the F**K Commodore didn't upgrade the blitter in the 1200 is beyond me.... even a few more sprites wouldn't have hurt.
The games we could of had if the hardware was more flexible like giving up 8 64x sprites for 16 32x sprites - it would have made a massive difference.