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Old 30 January 2018, 01:17   #36
Galahad/FLT
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Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,014
Sorry Akira, I disagree.

Revolutionary games were a staple of the Amiga, games that simply wouldn't have even been considered for console had they not been a success on Amiga and to a lesser extent, ST.

People seem to forget that Psygnosis were not even remotely keen to publish Lemmings in the first place until the reaction to it convinced them otherwise, because it didn't fit their mold of flashy graphics and flashy audio.

Populous, spawned add-on disks, a sequel, and then a pair of kinda sequels in Powermonger.

Syndicate, crap programming meant it couldn't quite be the game it wanted to be until the PC version was released, but the genesis of Syndicate came about on the Amiga.

Brat, Knights of the Crystallion, Push Over, Extase, The Immortal, Battle Chess, to name but a few.

It was in the original stuff the Amiga excelled at, it was responsible for GENRES not yet created.

Amiga deserves its place on that list, quite how its so high when its surrounded by some pretty illustrious company, and frequently got sidelined for the more "hip" Megadrive and SNES is quite refreshing.
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