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Old 08 September 2003, 03:40   #4
gary
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Join Date: Mar 2002
Location: Australia
Age: 44
Posts: 276
Look at the example image that was part of the original AGS archive. You need to save an image in the exact format (of the top of my head)...

256colours x 320 horizontal x 128 vertical pixels.

I used Deluxe Paint 4 AGA to load in each image then the SAVE BRUSH function to save pictures for AGS. Remember that the brush size MUST be 320x128 otherwise AGS will ignore them.

Here is an example archive which contains all the basic files you'll need to run AGS including some libraries which you may not know about. It also is setup to use submenus:

(I had to butcher the archive for it to fit under 1 meg but you'll get the idea. The WHDload executable is missing but goes into the C directory.)
Attached Files
File Type: zip menu-aga3.zip (85.3 KB, 139 views)
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