Continuing on with the graphics side of things I've now added in the border and platform tiles, I made this wayyyyy harder than it needed to be last night and woke up this morning and did it in ten minutes.
As I managed to find a nice quick way in under 15 minutes of figuring out the platforms and bomb positions on the arcade I decided to put them together on the first level.
Another good addition is to do with the tile palettes. As I can't remember any of my DPaint skills I couldn't remember how to do simple things with the palette and due to the varying number of colours in each scene, the need to move the colour palette around was necessary for the platform tiles.
If you ever played the arcade version you'll notice the borders and platforms change gradient colour at different rounds and scenes so I thought I'd pop that addition in this update too.
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Next up will be doing the bomb collection, then the Power Ball and Bonus.
Getting there.
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