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NeoGeo Metal Slug conversion to Amiga 500 - madman task ;-)
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12 November 2017, 22:44
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Megol
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Join Date: May 2014
Location: inside the emulator
Posts: 377
Quote:
Originally Posted by
Amigajay
Don’t forget the PS1 has a lot of animation frames cut from the NeoGeo version, and yet still loads mid level, so the same or more cuts will need to be made here too.
But isn't the PS1 using 256 colors?
Megol
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