Quote:
Originally Posted by BippyM
Although the trade off would probably not be worth storing chip specific data in fast ram.
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If the system is fast enough to do the streaming, there are huge advantages to do it. You could store a lot of graphic data that is accessible almost/basically instantaneously, like an arcade machine/console.
We discussed it here:
http://eab.abime.net/showthread.php?t=87502
I don't think it's been done in that way yet.
Eagleplayer or Protracker can load sample data in Fast RAM, and there must be other examples.